Blender Files
http://d.thelinkup.com/default.aspx?fldr=2008052310&fl=blender files.zip&vfl=blender files.zip&disposition=attachment
Unity Project
http://d.thelinkup.com/default.aspx?fldr=2008052310&fl=greg1.unityPackage&vfl=greg1.unityPackage&disposition=attachment
Friday, May 23, 2008
Visual Reference
The Long awaited.. 385 Project 2
After a considerable amount of trouble getting this project to A: not be lost in the post, or B: open in unity, I finally have my project completed.
For this project I wanted to make an environment for my character from project one, who was a beast that had to maneuver landscapes with great caution, as his great size would crush most of the terrain that was around him. I made a space which would appear to be a very difficult landscape to maneuver, and developed itself as a maze of sorts, as you moved throughout the environment. In the end it became an alien looking thorny landscape, with a great spore like plant in the middle in which would be the centre of attention for the space.
I used the reference of spore for the look and feel of my environment, in such areas as the thorny composition, and the comically sized plant in the centre.
For this project I wanted to make an environment for my character from project one, who was a beast that had to maneuver landscapes with great caution, as his great size would crush most of the terrain that was around him. I made a space which would appear to be a very difficult landscape to maneuver, and developed itself as a maze of sorts, as you moved throughout the environment. In the end it became an alien looking thorny landscape, with a great spore like plant in the middle in which would be the centre of attention for the space.
I used the reference of spore for the look and feel of my environment, in such areas as the thorny composition, and the comically sized plant in the centre.
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